All the new engine features shown off at GDC 2007.
1.Time of day lighting
2.Dynamic soft shadows
3.Real time ambient maps
4.Lightbeams
5.Long range view distance (upto 16km)
6.Parallax occlusion mapping
7.3D...
Proof of concept video for using advanced game technology for film production.
This video is a demonstration of the potential of real-time rendering for film previz,...
- Videos to accompany CDG 2007 slide presentation. -
52 - Setting up a simple pose-driven morph with the Expressions Explorer
54 - Pose-driven morphs, automated 'fleshy...