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TGS 2007: Gran Turismo 5, Prologue Polyphony Digital Studio

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Gran Turismo 5 Prologue Polyphony Digital Studio Tour Tokyo Game Show - 2007 by GameSpot

Channel: Entertainment
Uploaded: September 22, 2007 at 2:55 pm
Author: CaeJr

Length: 07:02
Rating: 4.87
Views: 3258

Tags: 2007  3  5  digital  game  Gran  GT  GT5  playstation  playstation3  polyphony  Prologue  ps3  scea  show  sony  tgs  tokyo  Turismo  

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Video Comments

datboymark77489 (August 22, 2008 at 7:19 pm)
900 cars priceless
datboymark77489 (August 22, 2008 at 7:18 pm)
personally when you add damage it shows you those consequences of crashing or bumping into stuff. to make gt5 perfect i think they should 1.put a little damage on the asphalt 2.work on the audience 3.less the difficulty just a tad 4.work on the car sound and speed factors so feel like your actually going 150 like on grid 5.damage on cars and thats perfecto. they should give a discount to gt5p purchasers
riphoff (March 19, 2008 at 6:22 am)
I dont know why people always want the car damage on Gran Turismo series..dont know why..LAME LAME LAME..to me i m always prefer to see my car in perfect condition..the game needs to be handled like a pro not the stupid one..if u want to play race game just to run into a wall try play PS1 game like Destruction Derby or something..
monkeyboy866 (January 7, 2008 at 12:57 am)
what does gt quin mean?
michaelangeloz (November 5, 2007 at 10:14 pm)
few questions if anyone can answer...will they actually have car damage now? always bugged me when i could just run into a wall at 100mph and just bounce off. also does anyone know how many cars and how many tracks there are?
xxpreludexx (October 29, 2007 at 12:44 pm)
I don't get it..
sjk5000 (October 3, 2007 at 8:09 am)
5:18 ha ha lol
NoxNoctisUmbra (September 24, 2007 at 11:14 pm)
some of the people working there sleep there as well.. GREAT WHERE CAN I SING IN? hehe
TeenageAznBoy (September 22, 2007 at 9:56 pm)
That is one awesome working place.
tmacc (September 22, 2007 at 3:28 pm)
nice

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