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neverlash (October 14, 2008 at 12:16 am)
Hi, nice work!
I began to study ARToolKit Library and I am getting several linker errors when compiling any example. Did you use GLUT library? What version of GLUT and ARToolKit are you using?
Thanks!
ytmikelol (October 11, 2008 at 5:05 pm)
If someone makes some sort of hands free headset to look through, there wouldn't be a problem.
kajewarlocks (October 11, 2008 at 3:00 pm)
sweet
jesusr0xyo (October 7, 2008 at 2:57 am)
so why was this a bad comment? haha i got marked a bad comment for wat exactly?? hahahahah
HoweGavin (August 7, 2008 at 6:31 pm)
it would be cool to make your own card game with this program
rather than having to tape up your cards you can just make new ones with a multitude of patterns for the computer to read
it cud be cool
Getorix (August 7, 2008 at 12:17 am)
i fuckin hate people who put their fuckin cards out then fuckin tap, that shit just makes me wanna reach across the table and bitch smack em.
cshcrazy (July 24, 2008 at 3:06 am)
Reminds me of PS3 EYE FO JUDGEMENT
joaobatalha1 (July 23, 2008 at 9:20 pm)
Thanks. I agree with you about the orientation-tracked systems. also i didn't development much after this
dierckxj (July 23, 2008 at 1:13 pm)
I had a student create the exact same concept last year. I agree it looks very cool and is a lot of fun to play with as a prototype, but the result still isn't as playable as the actual cards.
For that to happen, orientation-tracked displays have to become mainstream, because now you have to look at a screen in stead of the table to play and you can get disoriented quite easily.
But anyway, kudos on this project. The animations and such look very well done!
TriasTheBetrayer (July 11, 2008 at 7:59 pm)
The land should have been untapped at the start of your turn noob. |